Fill the canvas with the garment.
Crop tightly so the shirt, dress, or hat takes up most of the grid. Wasted background cells make the pattern harder to copy and less readable in-game.
Living the GridTomodachi Life Pixel Art ToolBrowse Tomodachi Life custom clothing pixel grids for shirts, dresses, hats, and outfit patterns you can recreate in Palette House.
Clothing grids work best when the garment shape fills most of the canvas. Keep outlines clean, reduce near-identical tones, and test the pattern at game scale before committing to a full copy.
Open any recipe page for grid size, palette mode, copying notes, and a direct Grid Maker setup link.
A simple pixel cat face on a pastel T-shirt canvas — bold silhouette, minimal colors, quick to copy.

Horizontal stripe pattern for a Mii polo — three alternating colors with a collar outline.

A dark jacket with a centered star emblem — high contrast design suited for the 32x32 clothing canvas.
Use these notes to choose a cleaner source image, pick the right grid size, and avoid noisy Palette House copies.
Crop tightly so the shirt, dress, or hat takes up most of the grid. Wasted background cells make the pattern harder to copy and less readable in-game.
Stripes, checks, and plaids look better when reduced to two or three colors. Too many near-identical tones create noise that slows copying.
Export a quick PNG and preview it at actual Palette House resolution before committing to the full copy. Small details that read on screen often vanish in-game.
32x32 is enough for simple shirts and hats. Use 48x48 when the design has fine details like collars, buttons, or multi-colored patterns.
Yes. Open the recipe in Grid Maker, adjust colors if needed, then copy the pattern by hand into Palette House using the numbered grid.
Fill the background with a single flat color that contrasts with the garment. This makes the outline easier to follow when copying.